Rule Submission TitleEdits of the word "Side" to "Team" or "End"
USAP Board VoteApproved with Amendment
USAP Board Vote ReasonSee submission
Existing Rule #section 1, 2.b.2, 2.b.3, 3.A.8, 3.A.43, 4.B.3.a, 4.B.7, 4.F, 4.H, 7.B, 7.D, 7.E, 11.I.1, 13.C.5.b, 13.G.2, 13.G.3.c
Proposed Rule Change (edited)

The detail will reviewed and modified as appropriate

Proposed Rule Change

Section 1

Points are scored only by the serving team when the server or
the server’s team wins the rally, or the opposing team commits
a fault. The server continues to serve, alternating service
courts, until the serving team loses the rally or commits a fault.
For matches that use the provisional rally scoring option, a
point is scored by the player or team that wins each rally
except game point can only be scored when serving.
Typically, the first team scoring 11 points and leading by at
least a 2-point margin wins.

Two-Bounce Rule. After the ball is served, each team must
make one groundstroke prior to volleying the ball.
Non-Volley Zone (NVZ). An area that extends 7 feet from the
net on each end, within which a player is not allowed to
strike the ball without it first bouncing.

2.B.2  Sidelines. The lines perpendicular to the net on
each end of the court.

2.B.3 Non-Volley Zone (NVZ). The area of the court,
specific to each team, on either end of the net

3.A.8 Double Bounce – When the ball bounces twice on
one end before it is returned.

3.A.43 Technical Foul – A referee’s assessment of a
behavioral violation that results in one point
being removed from the score of the offending
team, unless their score is zero, in which case a
point shall be added to the score of the opposing
team.

4.B.7 Partner Positions. In doubles, with the exception
of the server (see 4.A.4), there is no restriction on
the position of any player, as long as all players
are on their respective team’s end of the net.

4.F Scoring. A singles player or doubles team scores points
only when serving. Points may also be awarded when
technical fouls are called against the opposing team and
their score is 0.

4.H Winning the Game. The first team scoring the winning
point wins.

7.B Hitting the ball into the player’s end of the net without
the ball crossing over to the opponent’s end. Note: The
ball is dead and the fault occurs the moment the ball hits
the ground.

7.D A ball hit by a player that first lands out of bounds or
onto their own end of the court.

7.E Failure of a standing player to return the ball before it
bounces twice on the receiving player’s end of the net
and failure of a player using a wheelchair to return a ball
before it bounces three times.

11.I.1 Exception: If the ball bounces into a receiving
player’s court with enough backspin or wind aid
to cause it to return to the other side of the net, the
receiving player may cross the plane of the net
(over, under or around the net post) to hit the ball.
It is a fault if the receiving player (or anything the
receiving player is wearing or carrying) crosses
the plane of the net before the ball has first
crossed back over the plane of the net to the

opponent’s end.

11.H

13.C.5.b Call the score to start each rally. Calling
the score indicates to each team that play
is ready to resume.

13.G.2 Technical Fouls - The referee is empowered to
call technical fouls. When a technical foul is
called, one point shall be removed from the score
of the offending player/team unless their score is
zero, in which case, a point shall be added to the
score of the opposing team.

13.G.3.c If a referee issues a technical foul, one
point shall be removed from the score of
the offending player/team unless their
score is zero, in which case a point shall
be added to the score of the opposing
team.

 

Original Rule Text

Section 1

Points are scored only by the serving side when the server or
the server’s team wins the rally, or the opposing side commits
a fault. The server continues to serve, alternating service
courts, until the serving side loses the rally or commits a fault.
For matches that use the provisional rally scoring option, a
point is scored by the player or team that wins each rally
except game point can only be scored when serving.
Typically, the first side scoring 11 points and leading by at
least a 2-point margin wins.

Two-Bounce Rule. After the ball is served, each side must
make one groundstroke prior to volleying the ball.
Non-Volley Zone (NVZ). An area that extends 7 feet from the
net on each side, within which a player is not allowed to
strike the ball without it first bouncing.

2.B.2  Sidelines. The lines perpendicular to the net on
each side of the court.

2.B.3 Non-Volley Zone (NVZ). The area of the court,
specific to each team, on either side of the net

3.A.8 Double Bounce – When the ball bounces twice on
one side before it is returned.

3.A.43 Technical Foul – A referee’s assessment of a
behavioral violation that results in one point
being removed from the score of the offending
team, unless their score is zero, in which case a
point shall be added to the score of the opposing
side.

4.B.7 Partner Positions. In doubles, with the exception
of the server (see 4.A.4), there is no restriction on
the position of any player, as long as all players
are on their respective team’s side of the net.

4.F Scoring. A singles player or doubles team scores points
only when serving. Points may also be awarded when
technical fouls are called against the opposing side and
their score is 0.

4.H Winning the Game. The first side scoring the winning
point wins.

7.B Hitting the ball into the player’s side of the net without
the ball crossing over to the opponent’s side. Note: The
ball is dead and the fault occurs the moment the ball hits
the ground.

7.D A ball hit by a player that first lands out of bounds or
onto their own side of the court.

7.E Failure of a standing player to return the ball before it
bounces twice on the receiving player’s side of the net
and failure of a player using a wheelchair to return a ball
before it bounces three times.

11.I.1 Exception: If the ball bounces into a receiving
player’s court with enough backspin or wind aid
to cause it to return to the other side of the net, the
receiving player may cross the plane of the net
(over, under or around the net post) to hit the ball.
It is a fault if the receiving player (or anything the
receiving player is wearing or carrying) crosses
the plane of the net before the ball has first
crossed back over the plane of the net to the

opponent’s side.

11.H

13.C.5.b Call the score to start each rally. Calling
the score indicates to each side that play
is ready to resume.

13.G.2 Technical Fouls - The referee is empowered to
call technical fouls. When a technical foul is
called, one point shall be removed from the score
of the offending player/team unless their score is
zero, in which case, a point shall be added to the
score of the opposing side.

13.G.3.c If a referee issues a technical foul, one
point shall be removed from the score of
the offending player/team unless their
score is zero, in which case a point shall
be added to the score of the opposing
side.

 

Reasoning Behind Suggested Change

There are a number of places in the rulebook where the word "side" is used. In some instances I feel it should be "team", and some it should be "end".

I've bolded the word side in the Original Rule Text. And in the Proposed Rule Change section I've changed the word "side" to "end" or "team" as I felt appropriate.

Scenarios In Which the Rules Applies

The rule itself is not changing, just the words, so this doesn't affect any scenarios in the handbook or casebook.

Rule Book Year2026
Rule Change ID2368
Date CreatedMay 28, 2025
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